Capturing cryptids in NS2

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Capturing cryptids in NS2

A late-game thing that'd be a lot of fun to do would be capturing various cryptids and taking them back to Detroit, the ATN, or Zom Zom's-Detroit wants them to understand them, the ATN wants them to know how to beat them, and Zom Zom's wants to see how they'll die.

All three will be happy, if somewhat less so, with trophies. Melonhead heads will be considerably less well-received in Detroit, however.

Doing it would require a Tranquilizer Rifle (or beating them to unconsciousness) to take them alive, or a Cooler/Cryo Case to just bring back heads. An/extra dose(s) will be needed for each day's distance from your destination-Melonheads will take a single extra dart; the Yezinka three, and Enfield Horrors and Dogmen four. They take up the same amount of space as a Corpse, plus ten Large String to keep them bound.

Taking a trophy just requires that you Take The Head with an Axe or Saw, its own crafting recipe.

This could be extended to slaving, capturing Dogs to tame, or bounty hunting.

I prepared Explosive Runes this morning!

Just remember, if this is NS2 then

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we'll be in Indiana, not Detroit

. The idea still works well though.

Michigan, not Detroit. Sorry, but us Michiganders prefer it when more than just A SINGLE major city in our state is recognized. I don't mean to... Okay, I do mean to be a little hostile. But that's only because you have unwittingly insulted my honor, so I can spare you most of the wrath.

Although, this allows me to make my first ever hashtag :)

Rar! Rar rar rar! Thanks for reading :)

In this case I think Detroit no longer constitutes a city of Michigan-I think the DMC in NS is equivalent to an Iron Age city-state.

If they still consider themselves a part of Michigan, it's not brought up anywhere.

I prepared Explosive Runes this morning!