Ripping into Neo Scavenger.
May 28, 2017 - 10:05
This Game is pretty much done I think, but maybe this roast thread will keep the same mistakes from happening in his next game.
Random NPCs are as 2 dimensional as remotely possible. No personality what so ever, no point in trying to like these guys. They are line workers. They do their job, and outside of that one job on their assembly line they simply do not exist. You can't develop them, change who they are, or grow to like them (save for maybe the ATN Warriors, but even that's stretching it). Also talking to them is pointless. You can do it to some NPCs but all you get is a few fixed lines on a 1 way street that doesn't even pass for pseudo interaction.
I like the HP System he has. It's much better than the dreadful HP Bars; which, are ok for FPS and card games, but terrible for other games. Unfortunately it's realistic enough to make it's unrealistic flaws pop out. For example, I keep blasting the same arm over and over. Why is the arm still attached? This leads into point 3
Combat. You can stun, make them unable to use weapons, make them bleed (which I swear the enemies never bleed out unless it's overkill), and keep them from being able to sprint (I think).Breaking both arms; however, does not keep a dogman from clawing at you. You cannot stun without causing damage, throw a grenade that hits only a small area - instead it hits all enemies on the battlefield because the game only distinguishes distance from Player.
The battlefield is equally boring, and I'm not talking about tactics or terrain. I'm talking about visuals and the fact that it's not 1980. I really wish the battle field was a top down sorta hexagon chess field(kinda like Heroes of Might and Magic 3, or Civilization 5). You can see in one hex where the Player is and in other hex's where the enemies are and do stuff with that. Visually speaking this wouldn't need to be special. It's just much better than the straight line the text seems to be built around.
Weather and the climate. Honestly you could remove weather after the first 7 days of game-play and you would never know the difference. a) There are no visible seasons. I find that depressing because you have cold days. Why have cold days without seasons? b) Once you get the first bit of clothes you need, cold and hot days make 0 difference to you. Most of the time you don't even need to change your clothes for either occasion.
That's all I can think of for the moment, and these are all things that I'm reminded of every-time I play or mod it. The game is realistic and interactive enough to make these elements stand out. More than they would if the game was less well done in other areas. Which is meant to be a compliment, and this thread is meant to help.