Memory Lane

Hey Folks! Despite not touching an ounce of code today, it actually felt pretty productive. Not having errands really helped :)

First order of business was to get trailer inspiration and materials together for Josh to digest. Since a live action establishing shot is on the table, I collected some of the old cosplay photos as well as the PAX East photos, for reference. I also started digging through old quotes, reviews, and other commentary on the game for hallmark moments.

This led to me re-reading the RPGCodex NEO Scavenger thread. And as I mentioned on Twitter, what a nostalgia trip that was.

The thread begins as NEO Scavenger is in early beta. Still just a baby Flash game and an unknown quantity. It evolves into a desktop game, gets more and more features, until it becomes recognizably what it is today. And it all happens over the course of about 30-60 minutes of reading. Multiple years of work crammed into a dozen pages of funny anecdotes, feature discussion, and some hilarious fan art.

Got me itching to start an NS2 project to add new features. But I had to slap my own wrist before starting, because I have homework to finish first!

I've sent over that idea-fodder to Josh, and I'm awaiting his feedback.

In other (unrelated) Josh news, the latest spaceship editing track is a "go," after a few dedicated listens. This one feels a bit like a mix of 80s and 90s sci-fi music. Technical, yet ambient and unobstrusive, like reviewing schematics.

And while we're on the topic of 80s sci-fi, it appears the new Alien: Covenant Prologue debuted today. Talk about setting the tone. It feels more like the original, and close to how I'd like the new space game to feel. Banter in the breakroom, and blue collar industrial. Maybe I'll figure out a way to see this one before it's out on DVD :)

Comments

Pwnlord's picture
Pwnlord

While I really want you to start making NS2...I'll be happy to settle for a more easily modded, more stable, less memory-leaky NS1.

Besides, the stuff you learn from Spacegame will inform NS2, and I'd rather have a product that much better.

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I prepared Explosive Runes this morning!

spacecowboy's picture
spacecowboy

I can't wait for the Spacegame to come out. Just the thought of playing the NEO Scavenger universe in space makes me all happy. I do have a idea though: Have you ever thought that if there was a Mars colony in the NEO universe, would it make more sense for it to be a penal colony like Australia was rather than a civilian colony mostly? Just some thoughts I felt I had to share.

dcfedor's picture
dcfedor

@Pwnlord, I'm fairly certain that by the time NS2 is ready, a better NS1 will be done. Getting the mobile NS1 working on desktop is probably a necessary step in beginning work on NS2.

But you're right that Spacegame will have an impact on NS2, both in terms of lore and learned tricks.

@spacemedic, having a penal colony in space is a possibility. But part of me thinks it'd make more sense to put that on a smaller, less desirable planetoid or asteroid. Mars is likely a very important way station, is resource-rich, and has precious surface area with natural gravity. All things that would make it too valuable to waste on prisoners.

Might make sense for prisoners to be located on an asteroid where they work off their sentence by supplying raw materials for export.

Dan Fedor - Founder, Blue Bottle Games

spacecowboy's picture
spacecowboy

@dcfedor You know, that would actually make sense. If that's the idea, then I would think that penal colonies would be on places such as Eros or Vesta. To me, a place like Ceres would be too precious (like you pointed out for Mars) for prisoners as I would think that would be more of a major mining site for some larger mining corporation, plus there's probably water underneath it's surface. It's interesting to think about what those prisoners would be there for anyways. Debt? Non-violent crimes?

Hmmm.

Pwnlord's picture
Pwnlord

I'm always a slut for asteroid mines. :D

Outland was a terrible movie but the sets and effects were amazing.

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I prepared Explosive Runes this morning!

dcfedor's picture
dcfedor

That's not the first time Outland has come up in conversation about this game. Gonna have to do a "movie day" where I binge-watch films to set the mood!

Dan Fedor - Founder, Blue Bottle Games