No Work Day
onJanuary 30, 2017
Hey Folks! Slow news day today. Unfortunately, I had almost a complete day of errands to run, and just got to the office now. So not much to report.
Tiago says we killed the majority of the severe bugs last week, though, and testing is looking good. Mostly lesser issues and polish left on the board again. I'll have to take it for a spin tomorrow and see if I can repro anything on my end.
Also, Josh's got a new batch of music for me to check out, so that's always something to look forward to :)
Have a good night, all!
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Comments
I can't wait to hear more dev news on the space game you're making. Let's hope those mellon-head null pointers don't come back...
Rar! Rar rar rar! Thanks for reading :)
I know! Apart from a brief music-arranging experiment I did on it with Josh last month, I haven't cracked open those project files in months. I really miss it, and I keep getting ideas I want to try :)
Dan Fedor - Founder, Blue Bottle Games