CKAN for NS (CNSAN?)
If you haven't heard of CKAN, this will work as a small profile for what it is:
CKAN, or the Comprehensive Kerbal Archiving Network (an application for KSP that helps modding), is an archiving network that stores mods (the locations for the mods anyhow), and allows the player to download and install additional files (mods) for KSP (a space game). CKAN itself is a middleman, and just helps you download and install a mod (or multiple) along with it's required, and recommended, files (this also includes recommended mods made by the same, or other users).
So now that you know that, here's what I want to talk about:
Could it be possible to create such a program for Neo Scavenger? The users of KSP had been wishing for a program like CKAN since modding started, and many didn't believe it could be done. The program would have to do the following, which would be hard, but would be VERY MUCH worth the time, as it would reduce the time spent mod merging.
1. Find file source (where to download from)
2. Download (download the file/s into a special folder meant for CNSAN dowloads)
3. Unzip the file/s
4. Scan the getmods and getimages documents, then merge correctly (although, I believe that this could be done by giving the base game a patch where it could read from multiple getmods documents, when a mentioned item would be referenced from the first getmods document if mentioned in more than one)
5. Be able to apply updates, and see if a mod is out of date, or wont work on the current NS version (a simple version number attached to a mod that can be read)
So what do you think? Could this be done for NS as it is, or in the future? (or even in NS 2 if not the current?)
Rar! Rar rar rar! Thanks for reading :)