Laptop Down! Laptop Down!
So, ah, looks like my "trusty" old MacBook Pro may have gone to the big Apple Store in the sky.
As I was browsing a twitter feed during lunch, the video glitched out and froze the machine. Hard-resetting resulted in a glitchy-looking Apple boot screen, then the "Kernel Panic" message. Several hours of research and debugging steps later, I may have to call it: my GPU is fried.
Unfortunately, it's in that sweet spot of repair cost ~= replacement cost. And even then, I'd have a "new" MacBook Pro with the same possible issue. (Faulty nVidia 8600)
This laptop was how I made Mac and Linux builds for NEO Scavenger. I could probably find another way to do it with my desktop, but this MacBook also was one of those machines that ran OSX/Windows 7/Ubuntu with a triple boot setup, and that was a killer feature for working away from home. And besides, it helps to have a natural Mac for testing Mac-specific things (e.g. trackpad, hardware weirdness, etc.)
Soooo, I'm looking at options. I could try to get a new MacBook and set it up similarly. This'd likely be $1200-2000. I could also try to replace exactly what I had (2008 model), which will probably run about $500. There are also "Hackintoshes," which are non-Mac machines loaded with OSX. These tend to be cheaper, since one can buy non-Mac hardware. But they are also more dodgy in their support of OSX. Plus, they wouldn't allow me to test Mac-specific issues as well (and might even cloud my testing).
This was not the problem I hoped to be tackling today. I hoped to be working on shader and lighting stuff. I only barely got some of that done, but not much more to show. (I did happen to see some old OpenFL shader example code with new eyes, so to speak. I may have missed some tricks they did when I first saw them because I was still figuring out how OpenGL worked.)
Anyway, kind of a downer to end the week on. But hey, could be worse! Anyway, have a good weekend!