Oh sorry I need to apologize, the recipes works as intended but in a weird way which i just found out after i reinforced it i need to use the bag or sled till it break down and it will auto repair itself back . i thought the recipe will instantly repair the bag and sled.
Hey, this is a great mod. I just have one problem. When I equip a reinforced compound bow in a hand slot I get a weird error.
1. The UI doesn't show the bow equipped but it does show a Ammunition slow for arrows.
2. Putting arrows into the ammunition box duplicates the arrows that are already there.
3. If I replace the item with something else it makes a duplicate item of the bow and arrows.
4. I can't switch to the bow in question for attacks. Its not on the list.
5. If I replace the bow with another bow I get a weird item that is two bow textures shoved together.
I'm playing 1.15 on steam.
No other mods, fresh install.
Other mod features work fine.
Steam file scan doesn't show any errors.
Anything that could help would be greatly appreciated.
Thank you for making this mod!
I show normal use.
I make a reinforced bow.
I swap the bow with a stick to prove the bow equips.
I show that the bow doesn't show up as an attack option.
ok, i'll watch the video
DevKit is an upgraded BBC mod.
Improve your mods.
Ok version 2.36 is out, fixes the issue. See patch notes on the main page if you're curious about what was happening.
Sorry to say though, i don't know if you'll need a new save or not.
>Sorry to say though, i don't know if you'll need a new save or not.
Bruh, You kidding me? Fixing bugs on a six year old mod?
You. Are. The. Man.
Because I didn't want to re-learn what my mod was doing, i almost didn't. When you still showed interest a few days later and showed a video, I figured I might as well look at the video.
It didn't take me too long to fix, maybe 2 hours...but a lot of time time was spent sitting there thinking "it works until you try to equip it". The details about it not showing up in the list of weapons you can use also already gave me a clue as to what was wrong.
So i already had an idea that something was wrong with how the code handles weapon selection (attackmodes in this case), and after i re-learned how those worked I noticed that I had my bow trying to use old code that didn't exist anymore. once i removed that attempt to use code that didn't exist, it worked.
Back when I was first making overhaul my bow used to have it's own special attack, but later I removed that special attack because it wasn't doing what I wanted. Guess I didn't correctly remove all of it though until now.
and ty for the thanks.