How are craftable items restricted by player skill?
For the items that require a skill before they can be crafted, where is this check made? It looks like it is in the recipe, hpwever I may be reading this wrong.
For example, the trapping skill is needed for friction fires.
From the recipe for a small friction campfire:
I've figured out that the 2x50+1x16 means that you need two items of ingredient 50 (medium flammable, rigid shaft) and one item of ingredient type 16(trapping skill), but where is the kindling item in that list? The recipe calls for trapping, 2 sticks, and 1 kindling.