HUGE BUG: probability of aResponses doesn't actually work - always seems to take highest value.
So I've been taking a look at the code and having a good ol' play, specifically I've been trying to work out how to get the "best" out of the Hades glade (Strange Forest) encounter, which means getting the "Hades Glade Big Loot".
Originally, I achieved this by taking Hiding as a skill, which opens the "Sneak down the path" option to the encounter, but was surprised to see that other options actually lead there.
Simply put, Hades Glade Big Loot is of Treasuretable id 314.
Only one encounter actually leads there, "The Lady" (id 782) - however there's numerous ways to reach said encounter.
Ready your weapon (774)
Sneak down the path (775)
Continue down the path (777)
Throw a rock into the trees ahead (783)
Call out to the woman (784)
All of these contain the CHANCE of leading to encounter 782, and therefore the best loot of 314.
So why, despite having restarting my game numerous times, have I only ever encountered it with Hiding and encounter 775?
Well, check out 775's aResponses compared to one of the others...
783, Throw a Rock into the trees ahead
775, Sneak down the path.
Did you spot it? with sneaky Encounter 775 the probability is 0.3 = 30%, which is the highest probable event out of all the others.
With regards to 783 "rockthrow" you'll always hit encounter 781 (The Beast) instead, as it's the highest probablity.
Simply put, the ONLY way to hit that encounter is with hiding, no matter how many times you save scum.
Now, I'll admit I don't know if this is true with every encounter, and it's entirely possible I've fluked it - but I've run through the encounter about 100 times (no exaggeration) and never seen these alternatives, through a combination of savescumming (alt+f4ing out of the game so as not to override) and a genuine restart.