Extended NeoScav Mod
This mod adds a ton of new content into the game, from new items to changes in encounters and late game content. There's simply too much stuff in the mod to list so here's the most important features:
Most of the traits have got modifications of some kind. Rebalanced stat changes, starting recipes, extra functionality in some cases, etc. There's a new skill and about four new flaws too.
There's a number of new NPCs and some new factions. This includes new cryptids, forest animals and human characters. Some of these NPCs are from entirely new factions or belong to another one. An example of a new NPCs are Skinwalkers, which are hard to identify and sometimes hard to kill. There's also the expansion of the concept of creature type in the mod, which means mechanical creatures don't have the same flaws and weaknesses as organic creatures, for instance.
Combat includes tons of new moves, some of them dependant on the skills the characters have, or don't have. Other more unique moves depend more on the type of creature, equipment and visibility. There's also a new type of combat only available to some, grappling, which changes the moves choice completely.
Looting is not too different but there are now an increased number of looting locations, looting accidents and, of course, loot. Some of the new looting locations will only start to appear after some ingame weeks as a way to rebalance things. Some of the new looting accidents will attract the attention of rather unique NPCs or even forest creatures, if using certain skills. There's also a number of extra choises in new tools for looting aswell.
Harvesting natural resources such as water or wood is different now. Instead of getting the materials through crafting or 'using' the resource, you are instead sent to an encounter menu when using the resource. The menu lets you choose the kind of resource you want to gather, tiring the player in the process.
The mod includes new campsites in places lacking them. Some of these are rather useful for stablishing temporary bases, with the chances of them having furniture or campsite unique appliances that can be repaired to improve living conditions.
The bulk of the mod. This mod adds tons upon tons of new items the player can obtain through looting, crafting or as quest rewards. This mod also makes sure that all items have at least more than just one use so all the garbage you find has uses.
Most of the firearms and some melee weapons can be upgraded. Baseball bats can be turned into spiked bats, a standard pistol can be disassembled and reassembled with a different barrel or fitted with a suppressor. There's an increased number of choices now.
Crafting now includes tons of new recipes and ingredients you can use to create weapons, survival tools, vehicles, drugs, etc. There is so much stuff, some of the recipes have been mixed into others so if you hit a recipes and you lack ingredients for that specific one, the game will try similar ones if the materials are present. This is noticeable with the butchering recipes... they are all a single recipe now.
KNOWN BUGS AND ISSUES:
-Activating the Hood in Hoodies, Cloaks, etc. while wearing them won't be reflected in the main map character sprite until you take it off and wear it again. It's only a graphical issue, the stats apply with no problems.
-Due to the increased amount of new recipes, late games load the crafting menu slower than usual.
The changelog is a recent thing so it starts from Version 3.6 and onward.
You can see the changelog here.
Modding is hard but a lot has been achieved with the help of the developer and the community. Thank you all! :3
Also, this thread is the continuation of the previous one about this mod, locked and archived here.
Extended NeoScav v6.7 for version 1.15 of the game.
To install, just copy and paste the contents in the game's folder. A prompt should pop up asking if you want to replace the file called getmods.php with the mod's one. Choose yes and run the game. You might want to make a backup of that file in case you don't want to use the mod anymore.
Neo Scavenger Extended Network.
Installation videos by Layarion: