Bit of an early news post today, as we have dinner plans for later and I won't be around at the usual time.
NEO Scavenger continues to do well on the market. There was finally an uptick in direct sales here (yay!), and Steam seems to be quite strong still. One of the cooler surprises was finding NEO Scavenger on Steam's main capsule! And I'm happy to report that I still saw it there today.
The Steam main capsule is a pretty coveted spot for any developer. It pretty much means front-and-center to millions of users each day, so it's about the best marketing one can get. It's also not a guarantee to get that spot, as I learned when asking if I could be promoted there. So it's very cool to be "allowed at the grown-ups' table at Thanksgiving dinner," so to speak.
Most of today was still spent catching up on messages, press requests, and other PR. I also managed to swoop through the tech support forums. We're starting to accumulate a list of bugs already, so it looks like we may be ripe for a patch when I'm back from vacation. Fortunately, they still seem to be mostly minor or uncommon (or both).
I have to say, I'm a little surprised to see NEO Scavenger still being praised as strongly as it is. I think the initial wave of excitement has given way to impostor syndome again, where I wait for someone to pull the rug from beneath me. I think part of it is that the game's simple graphics always lulled people into lowering their expectations. And now, with critical acclaim and good user reviews, I'm worried they'll be disappointed.
Fortunately, that other shoe hasn't dropped yet. But it hasn't stopped me from feeling nervous :) Despite that, however, all signs point to NEO Scavenger being a solid entertainer. I'm thrilled that people are enjoying it so much!
Apart from that, not much else to report today, so I'll see you all tomorrow!