[v1.0] Bugs and issues
Let's start a collection of minor things, so we don't lose track.
1. The balaclava/warm head cover (Condition 526) provides armor for torso instead of head. (Kaaven)
2. There's something wrong with Stoat and the transponder (double posting for reference, though I saw that mentioned before).
3. Minor item duplication at the crafting screen, as seen here (8:51).
4. Saginaw: In the screen where you tell them they need a new King (You stand and stare down the King. "The truth is that the crown is too heavy for....") the text overflows into the choices screen.
5. Saginaw, inflitrating with hiding: After going straight up to talk to Ginny and coming out afterwards, the Saginaw encounter box on is nonreactive, ie. you can't use it anymore and don't get an info screen about not being able to. Similar to the problem Hatter had once.