Suggestion for aEquipConditions
Right now, aEquipConditions works by applying a condition to an item when equipped and removing said condition when not. But when used to apply a condition in "negative" and that item is then removed, it will add the condition it was removing... permanently.
It would be quite handy to have a way to make this other option temporary, like when you use conditions with no - in them. This could be used in a number of features... like for instance, making glasses that temporarily remove Myopia when equipped.