More weapon varieties/mechanics and vehicles and locations.

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#1
More weapon varieties/mechanics and vehicles and locations.

Basically my suggestion is to both add more weapons and add a mechanic to certain weapons. So with a weapon that already exists in the game as an example say you have the .45 1911 and you have the bullets the mechanic is however that now the only thing you are missing is a magazine to put the rounds into. As for more weapons things such as like the occasional really rare automatic weapon or energy weapon (I ask for these as why should only the sky corp hover bikes have an energy weapon) and the way automatic weapons would work (depending on the weapon) that in combat when loaded with ammo like if you were cycling ammo types you can change firing modes but of course this especially in the hands of someone without the ranged skill will be extremely inaccurate and a big waste of ammo. As for vehicles I know there is the suggestion vote for more vehicles but I would find it interesting to see more than just cares and truck but perhaps a really rare chance to find something a bit more "interesting" like maybe like military vehicles, experimental vehicles like maybe mechs basically although the player may drop his jaw and try to do anything to obtain it but the better the vehicle the more fuel and maintenance they require. Locations this is more than just scavenge able location I also mean more scavenge able tiles like maybe an area of ruined farm land, and sorry for making the suggestions of military things but this is supposed to be the entire state of Michigan which like any state would have some sort of militia force or in the story of neo scavenger used to.