Safe Storage Unit
I realize this suggestion has been offered before, and the specific thread titled "chests" was posted almost exactly a year ago. I looked around for other recent suggestions, and I found none. Keeping in mind someone might have posted this elsewhere, I propose the "Metal Safe" idea.
Back when this idea was proposed, Daniel Fedor had been preoccupied with more important things like the major story-line and game stabilization. Now that he has had more time, with more story elements on the way, and created several new items and item modifications, I think my idea could be easily accomplished.
The problem in the "chests" thread was that items were being stolen("someone stole my fire!"), and there were no ways one could secure items. Several solutions were brought to light, such as: "Bank Vault", "Secure Hexes(where NPCs cannot pick up items)", and towns that had storage areas for you to rent. These are all wonderful ideas, and I am not doubting them, but one idea (as far as I know) has not been proposed. The "Metal Safe" item.
The "Metal Safe" item would be a regular game item. It would need a particular skill set to open, much like the phones, tablets, and laptops require the Hacking skill. A traditional Metal Safe item would need someone with a set of lock-picks, and the Lock-picking skill. There could even be a new item in the game for cracking a safe, possibly named "safe cracking tools". Alternatively, there could be an electronic safe. This safe could be opened with the Electronics skill (or maybe Hacking). Finding the item while scavenging could also yield valuable items it you posses the skill and items to open it!
To specify any possible problems with this idea and it affecting game balance, I have some particulars about it. The safe would be VERY heavy. Carrying this safe to the desired location would require an excruciating amount of effort, burdening the player and reducing their moves by half, possible down to one. The safe would also occupy a large amount of space, either occupying several units in the inventory, or by carrying it in one hand (I would have said two hands if that were possible in the game).
That about wraps up my idea. I hope everyone who is looking for "safe storage" idea and support it would in turn support this one. Thank you for reading, and Happy Scavenging!