I had to run a few errands in town today, so part of the day was disrupted for that. I did manage to get a few hours of quality time in cafes and the library, though. And it was fruitful for connecting some plot points and generating ideas for factions, their motives, and quest ideas. We'll have to see if I can add any or all of them, but I like where they're going.
I also did some more encounter work when I got home. This was largely angry dialogue writing, and I managed to have a bit of fun with it. I hope you'll agree when you run across it!
I think I've finally closed the open loops in this encounter, and can start moving onto new things. I still have some game variables to hook up for the encounter branches, but the meat of it should be done. Looking forward to a new task!
That's for next week, though. For now, I think a beer and some relaxation is in order. Time to start the weekend.
Hope everyone has a good weekend, and happy Thanksgiving weekend to those celebrating!