new vehicle

5 posts / 0 new
Last post
#1
new vehicle

two words:cart sled

recipe:
1 x shopping cart basket
1 x plastic sled
2 x medium length string(strap or string)

also,
cart sled w/ strap

recipe:
1 x cart sled
1 x medium length string(strap or string)

whatcha think?it would hold as much as a shopping cart,but not require the mechanic skill to make or effort to find a complete cart!

Z.I.T.-Zombieologist In Training

But it would be also much heavy making it harder to pull around... try equipping the cart basked in your vehicle slot and watch your encumberance go down by 3/4... pulling it around can't be much better!
Maybe it could work the same way with cardboard boxes, they're lighter and it would also be more balanced: you can craft it without mechanic, but being made of cardboard it would degrade much faster than the shopping cart.

_______________________________________________________________

Universitarian Nerd and Java Programmer

It would make the Mechanic skill useless.

Ran around with a clown mask before it was cool

I think that's open to debate: in my opinion, having the mechanic skill should allow you to craft the cart(and variants), which is the largest, most durable vehicle available (steel>plastic). Adding a lower-tier variant of the sled shouldn't hurt the game balance-wise ( the "box-sled" could still have less room than the cart, and it should degrade much faster ).

Of course this is thoery. I don't actually know if in the current build the cart is more durable than the sled.

_______________________________________________________________

Universitarian Nerd and Java Programmer

A sled and a cart are for very different terrain.
A sled is far easier to move over rough terrain than a cart with it's small hard wheels that hang up on every rut and root.
A shopping cart is much more suitable for paved/prepared surfaces where a sled just causes drag.

Unfortunately the game doesn't seem to distinguish terrain yet.