Any plans on a Wiki/Guide? +Objectives Suggestion
Okay, so I've been playing the Demo of NEOScavenger for weeks (yes, you heard me, the demo. For weeks, and ranting about it to friends during. I think it's that awesome) because I haven't had the funds to purchase closed beta access until tonight. What I'd like to suggest is a community-run wiki for players that has official attachment (I'd set one up myself, however lack of funds is also an issue here). Mediawiki is pretty powerful in its own right and relatively easy to get started. I think it would help get new players settled as there really are no instructions on what does what right now for the most part. Like the tablets. I still have no idea what those are for other than as something to sell.
Just a thought!
Also concerning the demo, it wouldn't be a terrible thing to expand it a little bit to give the player an objective or two prior to discovering that there's a city off in the distance and then running into a barrier that signals the end of the demo. I've seen more success in indie games and games in general that offer a bit more than just a taste of what the game's about.
Granted, I know that the game is nowhere near completion, and the fact that I stuck around and played the Demo for weeks signifies that there's enough content for someone like me to do just that. I ended up going back and completing personal goals, such as stockpiling goods in the abandoned cryo facility to be a base of operations, and trapping squirrels until I had enough pelts to suit up in fur. I was also surprised as hell to discover that there are shopping carts.
Last thing, I promise. I played the most recent build and discovered the loss of obvious action types (i.e. move, take, consume, destroy) and was curious as to how they were re-implemented.
Anyway, thanks for reading, and great job! I'd love to see where this game goes!