Roof collapse amongst other things

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Roof collapse amongst other things

I havent played for long but this game really looks great. The whole concept is great, the scavenging, the combining and all that. This game could really be a hit! A few things become irritating quickly though and in my mind, unneccisarily. Here are some of those:- Roof collapse. Really? A third of the buildings I scavenge gets the roof caved in. What are the chances? Isn´t this game challenging enough with cholera, bandits, hypothermia etc. Do we really need a roof caving in on us in every other house we wander into? Bottom line: A roof collapse should be a rare happening, not a norm.- Plastic bags on fields. Is it necesary to mark a plastic bag on a field as it was loot? I know every little thing can possibly be of value in this game but perhaps this is a bit over the top. How would I be able to spot a plastic bag a few fields away in the first place? And if I would....I wouldn´t have to walk whole hectars, dying of thirst, to see it was not water but in fact a PLASTIC BAG out there in the distance...:)- Drinking 6 bottles of water when I am thirsty. I havent played enough to know if the conditions on the planet has so drastically changed that the air has become 99% dryer or what. However it does nothing for gameplay and is highly annoying that you have to click and click and click and click just to do as basic a thing as to quench ones thirst. God help you if you are going to boil all of it. It will take you 15 minutes least to get that sorted. Here we would need a shortcut of some sort or just increase humidity or make larger bottles so you dont have to drink every 5 minutes. It gets tired really quick.- Reloading. I know this might sound like whining but please let the rifle reload if I have bullets for it. I know the game is supposed to be really "manual" but I get into trouble when reloading. Maybe it´s just me but sometimes I have to give up on it and use the handle. Bullets and rifle wont combine and dropping bullets on the rifle sometimes doesnt work. It really would take nothing away from gameplay to add an automatic reload. But ofcourse others might strongly disagree.Hope you find these points helpful.Kind regards,Helgi Thor

spoilers ahead!1. Use night vision to reduce danger when exploring, this includes roof collapses2. how would someone see a few puddles of water in the distance? your whining is petty3. you can click the recipe list to instant craft something, this includes campfires, boiling water, etc, as soon as you figured out the recipe4. there is a little box top right of the gun you can put a bullet into, you do not have to click the gun

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I definitely agree with you that water consumption is over the top, and it isn't initially clear how to speed up the process of boiling it (clicking the recipes). A larger size of bottle would be pretty handy too!However, I can't agree regarding roof collapses nor your point about plastic bags. Considering this game is (presumably) set at least a hundred years after the collapse of civilisation, I'm not surprised buildings collapse a lot. Don't forget that scavenging a whole block of apartments is quite an intensive task, not to mention extremely dangerous if you're barging every container open with a crowbar!As for plastic bags, you only have to go down any country lane near to the outskirts of a town to find plenty of plastic bags, bottles and cans just strewn about. Sad, but true of my area at least. Also, your experience of the game will differ to the next person's. I recently spent ages scouring the landscape to find just one measly plastic bag to put my purified water stash in.

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