New Beta and Demo Builds: Sorting, Junk Market, and Combat Fixes
I've just finished uploading new beta (0.959b) and demo (0.959d) builds, which address a few nagging bugs that were missed in the last update.
Bug Fixes in 0.959
Today's build includes the following fixes:
- Fixed a bug that caused missing items and incorrect stacking when sorting containers with stackable items.
- Fixed a bug that caused money to be miscalculated when consuming items in junk store.
- Changed "Delete" context menu to "Destroy."
- Changed code to let combatants see light-bearers, even if blind.
The last one was a bug some players noticed when carrying torches at night into a battle. Any creatures without nightvision would be blind to all combatants, even if they were carrying a source of light. This should be fixed now.
Let me know if any other issues pop up. I'm off to do some encounter editor hacking!