I ate string

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I ate string

I don't know if anyone else has this issue, but I found this out while I was trying to make a shelter. I didn't think I would eat string, let alone 11 strands of it. If I die of diarrhea from this, I am not going to be a happy camper (then again, anyone passing 11 strands of string probably wouldn't be anyway).

If you "consume" a non-consumable item it usually just changes container (mostly backpack to ground or vice-versa), are you sure this didn't happen?

Also known as NimSpork1 on the wiki.

Sometimes they tend to go into first aid kit, if you have one of course, cause usually there is a perfect 2x2 free spot inside even when you have all the different drug bottles and bandages.

<--Mighty (mini)Mod of Doom-->
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I checked all over my inventory. It was two clumps of the stuff, so I didn't think it would disappear like that into someone's inventory.

One thing I did notice though that may have been part of the culprit: An object hung on the corner of my inventory: a filled bag. It might have moved there, although I couldn't pull it out and I think the bag eventually returned to my inventory once I made room. Still, in the bag there was no string, but a set of lockpicks and a lighter (which meant it shouldn't have enough room to put string in there anyway).

I'll have to see if I can replicate it.

In the meantime, I guess this is another vote for changing the consume button to a different format.

I hope you at least had some ketchup on that string!

I tried consuming some string on my test build, but it just moved the string around. My first hunch would be that the string moved someplace off-screen (e.g. camp), or inside a container. Sometimes, if there's no room at the top level of a container, an item can be deposited inside a sub-container, like a folded pair of jeans, a soup can, or hoodie.

The new build includes a fix for item animations, that should hopefully make it clearer where a moved item went to. But if you manage to find a way to make the bug happen again, definitely let me know!

Dan Fedor - Founder, Blue Bottle Games