Tomorrow's Announcement Day!
Hey Folks! Development took a back seat today as I mostly focused on reviewing announcement material one last time before tomorrow. Pretty much as soon as I get to work tomorrow, it's all cylinders firing to get the word out.
That means new subforums, new discord channels, getting twitter and reddit accounts ready. News posts crafted and ready to go. I put together a couple of gifs for easy tweeting/sharing, plus the Steam store page stuff I've been working on, like teaser video, screenshots, descriptions, wiki content...it's a lot.
It's also been a while since I had a lot of eyes on me. Probably not since NEO Scavenger launched on mobile, and even that was minor compared to the launches back in 2012-2014 as NEO Scavenger released for the first time on various sites. I don't enjoy the pressure, if I'm being honest. But I think it will be a relief to get the word out and see what people like vs. not.
Much as with NEO Scavenger's long, public development, this is going to be a project that grows based on player feedback. I learned a lot about what people enjoyed and ignored as NEO Scavenger grew, and I hope this to be the same.
So it might be a few days before I'm back in the dev seat, since PR can get a bit time-consuming right after an announcement. But hopefully, we'll be full Steam ahead again soon!