Social Combat, Dismantling Ships, Health Effects, and New Art!

Hey Folks!

I'm past due for another video, so here's what we've been up to!

So what's new?

More art! Belly landers vs. tailsitters! A new conversational UI, dismantling ships, and heat stroke!

Social Combat, Dismantling Ships, Health Effects, and New Art

In this video, we take a look at Michael's latest work on social "combat," the newest salvageable ship equipment, some new ship tiles and pieces. Plus, we cook a crew member alive, learn how they see rooms, and check out Ashley's latest concept art!

If this sounds interesting to you, please wishlist Ostranauts on Steam here. Wishlisting it will give me an idea how much interest there is in this game, and how much time I can spend on it.

And if you know anyone else who might dig this type of game, let them know! Spreading awareness is something everyone can do to help me continue to make games like this.

Thanks for your time, and stay tuned for more spacelife news!

Tags: Ostranauts


tehflambo's picture

Super cool! So excited by the prospect of complex social interactions.

beep boop

dcfedor's picture

Me too! I'm hoping they can be fun to manipulate, comparable to battles in NS.

Dan Fedor - Founder, Blue Bottle Games

em11235's picture

So looking forward to this game. I'm not really much of a gamer, but I've been needing something to scratch that space itch. Looks like a mix of NEO Scavenger and FTL. Very excited. Keep it up!

dcfedor's picture

Glad to hear it! And if it turns out anything like a mix of NS and FTL, I'd be pretty happy with that outcome!

Dan Fedor - Founder, Blue Bottle Games