Setting Wiki

Hey Folks! Hope everyone had a good weekend. We managed to sneak in some yard work before a freak snowstorm hit Seattle. And now it looks like a proper Rocky Mountain winter out there. Pretty!

Back at the office, I continued gearing-up for the announcement. I decided over the weekend that I should really publish the vast setting info Michael and I have been working on over the past year or so. It's exactly the kind of stuff I'd fawn over while awaiting a game launch, back in the days when I had time to fawn over upcoming games :)

So this morning, I figured out how to setup a new content type for wiki-like articles, and got started adding entries. It took pretty much all afternoon, but there are now 30 articles of setting info, each about a page or two long. They consist of mostly locations or companies/products in the System. And there's a lot of lore and history to pick from the collection.

I also briefly considered adding the super-sized Xinhua article, which is easily 4-6 pages long. However, there's some content in there which gets confusing, since it's not clear where Xinhua on Earth ends, and the off-world Xinhua begins.

Similarly, there's a working timeline of events leading up to the game's current day (2079). I would like to publish that, too, someday. However, there are some details in there which need working out.

Still, though, 30 pages of lore to peruse seems like a nice bonus for anyone who wants to dig into the game lore, and immerse themselves in the world!

Tags: Ostranauts

Comments

Rovlad's picture
Rovlad

Too pristine! Needs coffee mug stains and cigarette butts.
Or at the very least apply some random noise to the texture.

saden's picture
saden

Are you mad! What self respecting space ship crew would put a coffee mug, presumably with coffee in it, on the reactor control panel?

jengelke's picture
jengelke

Yes...?

dcfedor's picture
dcfedor

Uhhh...showroom model :)

Seriously, though. I can't wait to add distressing to everything in the game. Might have to make a fun side project for myself: procedural dirt, grime, and garbage generator.

Dan Fedor - Founder, Blue Bottle Games

ra1's picture
ra1

I like the possibility that the older the part is, the more distressed and grimy it becomes.

Rovlad's picture
Rovlad

Yes! And the longer the ship is in transit.
Maybe have it be an order, "clean up your filthy mess already".
And then it gets a little bit better but not by much. :) Until you get a new part and it's all shiny!
Then greasy again in a day or so.