Official Announcement Imminent

13 posts / 0 new
Last post
Official Announcement Imminent

Hey Folks!

As some of you who have been following the devlog probably know already, I'm getting ready to officially announce the space prototype. As part of that effort, I'm setting up the appropriate channels and community areas to support that title. You should be seeing various systems coming online over the next 24 hours, including the official name for the prototype!

And I expect things will be getting a bit busier around this place :)

Anyway, stay tuned, and I look forward to sharing more soon!

Dan Fedor - Founder, Blue Bottle Games

Good video. Hope it is as atmospheric as the trailer. Are there plans for early access or making it available on the website, like with the previous game?

Early Access: yes.

I'm not sure yet if I'll offer it through the website or not. It might make sense to try and focus as much as possible on just Steam at first, and then widen the net later.

Dan Fedor - Founder, Blue Bottle Games

I haven't been excited about a game in years. Heck, I've barely played a game in years. I know nothing about this one except for checking the forums every now and then to see if its still in development or if you abandoned the whole project.

The excitement I'm feeling for this game makes me feel like a kid. Neo Scavenger is the only game I have ever bought multiple copies of and recommended to multiple people. I have no expectations or even a solid understanding of what this new game is about and yet I know that I will spend too many hours on this game and buy too many copies.

Gosh, I really haven't been this excited since I found out you hadn't abandoned Neo Scavenger and on my 745,635th trip to the DMC, I would be able to continue my exploration of the amazing world you had built.

Thanks Dan!

Wow, that's quite the compliment. Thanks!

Now I'll just have to make sure the game lives up to such lofty expectations [wrings hands] :)

Dan Fedor - Founder, Blue Bottle Games

Just wanted to chime in with equal excitement, as someone who adored - and still adores - NeoScavenger. While NS is more "my dream game", the new one looks a lot of fun and I trust you to make it awesome, Dan! The promise of modding is very welcome, too.

I do really hope you offer it (DRM-free) on this website like you did NeoScavenger, since I personally dislike Steam and try not to use it unless as a last resort (i.e. game is available nowhere else or requires Steam for modding). GOG is my online store of choice when I want to buy digital games (always prefer physical, but that's not really doable for indies, I understand), but I know they're not as "dev friendly" when it comes to alpha/beta releases and constant updates, so happy to buy it at Bluebottlegames first until it's "done". :)

PS It always makes me sad to see random "best survival games" lists that don't include NeoScavenger, especially when they include games that barely qualify instead! If I can, I always make sure to point out that NS has most other games beat if you want a proper survival game, particularly a post-apocalypse one... :)

My Mods:SaveMan|Fishing|Shouldered|Bottles

Thanks, Banjo! NS holds a special place in my heart, as well. Though I'm also a sucker for space, so I'm sort of having my cake and eating it, too :)

As for selling Ostranauts on GOG (or any other store), I think that'll be the case eventually. There's a current trend to try and surge the Steam store first to trigger the algorithm's graces and ride the awareness boost, then follow-up on other stores. And GOG has always been a good partner to me, even if a smaller revenue source.

And thanks for the banner-waving when it comes to "best survival game" lists. I like to think NS just flew under their radar, since I'd be shocked if it wasn't considered a relevant survival game :)

Dan Fedor - Founder, Blue Bottle Games

I was reminded that I liked Ostranauts on Steam when I saw it pop up, and was glad for that. I love Neo-Scavenger immensely, though I often feel I'm too dumb to get past the shopping cart brawl stage. Ostranauts seems like it'll scratch a certain itch I have similarly, and I look forward to it coming out later this year. I came over to make an account pretty much to say just that! As a fellow game designer I hope that you are excited about releasing it eventually, and just know that there are definitely people that are anticipating it :-)

Writer and designer

Thanks, skavian! I am exciting about releasing it, if also a bit nervous. There are a lot of moving parts, and it feels like I'm just gaining momentum now, after years of laying groundwork.

Still, I think it'll be fun to toy with. And I'm glad to hear folks like you are looking forward to it!

Dan Fedor - Founder, Blue Bottle Games

I'm so excited for this game, neo scavenger was a fantastic game that scratched a bunch of itches that no other game has. Mostly the hardcore medical system and the crafting diversity. That said I am a total space nerd and have been wanting a hardcore space sim exactly like this for years. Might perhaps be the last space game I need to buy.

I did have a question, I haven't seen any mention and I might just be blind but are there any plans for inter-ship combat? Like I know we will have inter-personal combat but can I just launch a kinetic kill missile at a contact if I for some reason wanted to do some "perfectly legal" salvage but didn't see any wrecks?

Thanks for the encouragement! And "last space game I need to buy" is a pretty high bar, but I'll do my best!

Re: ship-to-ship combat, I'm tentatively planning on having it. But I'm expecting it to heavily emphasize posturing, countermeasures, and prediction, rather than reflexes or superior firepower. When you can see your opponent from across the System, you have plenty of time to decide what you're going to do about it before they're within threat range :)

Dan Fedor - Founder, Blue Bottle Games

Glad to hear you like it, thanks!

Dan Fedor - Founder, Blue Bottle Games

Looking forward to the release!