m_fDefense and DefDmgMult values
m_fDefense is literally defense, higher values decreases damage received.
where as DefDmgMult is received damage multiplier, normally this is used with a positive value.
anyway, how does these values scale?
does m_fDefense with a value of +1 halve the damage taken?
does DefDmgMult with a value of +1 double the damage taken?
how about DefDmgMult with a value of -1?
edit: also how does multiple m_fDefense or DefDmgMult stack?
e.g. frail (0.5) and exposed weakness (0.5) both adds DefDmgMult.