Crew Management Footage

Hey Folks! Still plugging away at the teaser footage. Today was mostly about crew management snippets.

The first shot was recording the operating expenses UI as crew members were added to ongoing costs. There were some layout issues I hadn't noticed before, which required me to adjust some of the vertical layout group settings. They're finally behaving now, though.

Next up was the crew hiring UI. I had this mostly done before, but I did some minor tweaking to make it more presentable. I also hand-selected some better crew examples, with more realistic-looking crew credentials. Some of my random crew were too young to have a career, or were non-skilled. So this took some trial and error.

Finally, the shot you see today is the crew meeting and discussing options. This UI required a bit of polish, plus I worked on "friendly names" for each status condition, instead of things like "DcBodyTemp01." That, plus priming the message log with interesting and relevant banter, took a bit of time to setup. But it finally worked out with some decent dialogue.

Tomorrow, I need to work on a completely custom shot. The last of two in the teaser. Time to dust off those art skills!

Tags: Ostranauts

Comments

Asthepanda2iscool2's picture
Asthepanda2iscool2

Sounds like the teaser is pushing forward the ability to easily read some of the conditions. That'll definitely be nice for later news updates. Not that they were hard to understand, but I think it took away from the pictures.

Rar! Rar rar rar! Thanks for reading :)

dcfedor's picture
dcfedor

Yeah. This sort of work forces me to tie up a lot of loose ends I would otherwise have just lived with, and makes for a better game. Probably the same can be said for early access/beta, where players are constantly noticing things that need improving.

I just need to make sure the core experience is fun before I let too many others in. Otherwise they'll just write it off as boring instead of unfinished.

Dan Fedor - Founder, Blue Bottle Games

Rovlad's picture
Rovlad

Nobody could ever have that kind of facial expression unless they were either dead or having a seizure. Or at the very least being a mildly surprised anime character.
I mean, it's not very correlating with the kinda chill text below it.
I'd totally believe it if it said she's currently dying from asphyxiation though.

dcfedor's picture
dcfedor

Clearly you haven't seen the very scientifically-accurate documentary from 1990: Total Recall :)

Dan Fedor - Founder, Blue Bottle Games

Rovlad's picture
Rovlad

I have! And I love it, didn't see the remake yet though. I think there was one, anyway.
It's just a sidenote to maybe make faces (you said in a previous devlog that they just change expressions randomly) more in-line with what's happening in the trailer, not an attempt to be snide or anything.
Okay, well, the anime remark was snide, but I stand by it.

dcfedor's picture
dcfedor

Oh! Yeah, I missed that bit. This is a screenshot that doesn't appear in the teaser. More of an outtake. All expressions shown in the teaser are significantly more tame :)

Dan Fedor - Founder, Blue Bottle Games

Rovlad's picture
Rovlad

Glad to hear it, and can't wait to see it.