[BUG] switch between characters when talking

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#1
[BUG] switch between characters when talking

My employee was in commercial level, but a captain on bay
so when employee started to talk with another npc, i hit capslock to swith a character and social screen didnt disapear and still showing a npc face
then, by a captain, i switched a "actions" and get N/A at NPC

<color=yellow>[Warning]</color>: Trying 1st: Jazmin Morales
<color=yellow>[Warning]</color>: Trying 2nd: Isaac Sanford
<color=yellow>[Warning]</color>: Diana Watson has null them on interaction PLGStandTerminal: a9731d5d-e2a4-4c6b-b1d1-4018a9d1b565
<color=yellow>[Warning]</color>: Christina Solis has null them on interaction Walk: 4d2831d9-b3f9-4647-9448-ea8b00711438
<color=yellow>[Warning]</color>: Christina Solis has null them on interaction PLGTransit: 4591662d-e577-4528-8a70-c0af177a7404
<color=yellow>[Warning]</color>: Trying 1st: Jazmin Morales
<color=orange>[Exception]</color>: NullReferenceException
CrewSim.ClickSelectScenePart (System.String[] aLayerMaskNames)
CrewSim.MouseHandler ()
CrewSim.Update ()
<color=orange>[Exception]</color>: NullReferenceException
CrewSim.ClickSelectScenePart (System.String[] aLayerMaskNames)
CrewSim.MouseHandler ()
CrewSim.Update ()

Thanks for the report! I'm making a note so we can check this one out~