Assorted bug roundup
- Installing a fridge appears to generate new contents for it as though it were a randomly generated fridge, so it seems you can just uninstall and reinstall your fridge repeatedly for infinite food/drink.
- Two of the sternward RCS clusters on the Edelweiss seem to be facing the wrong direction, with the thruster jets on the inside of the ship.
RCS clusters and intakes cannot be installed; the game doesn't appear to recognise a drill in the character's inventory/hands. Fixed.
It doesn't seem that you can reliably refuel a reactor at this stage - uninstalling an old HE3 canister and installing a new one does not work as expected. In fact there seems to be some general weirdness with the way stored fuels are read by reactors. Looking in my save file I can see that these canisters each have a value for how much fuel is in them, but at the same time it feels as though the game is using a somewhat hacky method of getting reactors to figure out how much fuel is available between the various canisters on the "map", which I suspect may be causing problems (rough experimentation suggests that even loosely stored fuel canisters contribute to the total available; I think I may have seen my total go down after docking and undocking with a derelict with its own fuel canisters; etc). This might have been fixed, need to test it more.
- This isn't exactly a bug so much as a limitation of the current AI, but characters have absolutely no compunctions about wandering into hard vacuum without protection while they're idle, or if they want to use a bed on a docked derelict, etc.
- When you leave OKLG and go to a derelict, any character interaction icons which were visible when you undocked from OKLG transfer over to the new map:
Quitting and reloading the game appears to fix this.
- Also this: