Android Patch, and Moons

Hey Folks! We may have a patch to address the Android crashes and save issues introduced in v1.2.5. Tiago put together a new build this afternoon which uses a more reliable way to find a good save path, and we're currently testing it with a few beta users. If this works, it should make saving crash-free on all Android device+OS version combos, and we think that's the main cause of crashes folks are experiencing.

Assuming the tests come back successful, we'll proceed with rolling the patch out asap! (Fingers are crossed!)

And in the space project, I realized if forgot one important thing before I could leave the orbit/course plotting system: moons!

That's right, the system only had planets and a few planetoids, asteroids, and centaurs, which would've made for a fairly boring place. No moon bases. No space stations. No satellites!

So I set about adding that today, and so far, so good! The screenshot above is of the Jovian system, cropped to the inner moons. They orbit Jupiter as the planet proceeds around the sun, creating a beautiful dance when watched at a rate of about 3 hours per second. (Rather like watching a hurricane tracking across the screen.)

And in the process, I learned a few interesting things! For one, Jupiter has almost 70 moons! Many of them are small, but we're still talking tens of km across or more for dozens of them.

Also, Jupiter has some retrograde moons! That means they orbit in the opposite direction from Jupiter's rotation, and therefore, from the other moons, as well. I had no idea there were moons moving in opposite directions around the planet. Though that makes total sense.

I didn't bother adding all of them. Just the first dozen or so most massive. Besides, the data is sparse for many of them anyway.

Next up, finish adding relevant moons to the system. Then, I think I should test the course plotting to some moons instead of just planets, to see how it fares. If it seems good enough, I can decide whether to return to the crew sim, or if we still need some things here to make it a useful tool for player astronavigation.

But most importantly, let's see if that patch works!

Comments

Marc13Bautista's picture
Marc13Bautista

A new patch? Ooo.

P.S. Add an Easter egg encounter joke for Uranus. ;)

Free Elusive Skill = Athletic x4 in ATN Enclave encounter

dcfedor's picture
dcfedor

Yup. Patch v1.2.7 b4408 looks like a winner. Affected users seem to be able to play/save the game normally again, so hopefully this gets things back to normal, minus the saves being wiped between patches!

As for Uranus, I may not need to. It turns out it's literally the ass-backward planet of the bunch. Spins the wrong way, and sideways. Runs both hotter and colder than its other gas/ice giant siblings. Its magnetic field is in the wrong direction, and not centered where it's supposed to be.

Just "whoop!" There go the rules.

Dan Fedor - Founder, Blue Bottle Games

Marc13Bautista's picture
Marc13Bautista

Dang save got wiped again! Hopefully this gets fixed soon! Least it seems to make the game stable.

Free Elusive Skill = Athletic x4 in ATN Enclave encounter

dcfedor's picture
dcfedor

Sorry about that. I think it's the last time. Basically, v1.2.1 and earlier was saving in the app directory, which got wiped each new patch.

v1.2.5 was supposed to fix that by saving in a non-app directory. Unfortunately, that directory didn't exist on all devices/OS versions, so it would crash if you were on an unlucky device/OS combo.

v1.2.7 also saves in a non-app directory, but this time it asks the device where that should be (since it differs on device and OS versions).

So theoretically, from now on it always saves/loads from that v1.2.7 place, which is not wiped each patch.

Theoretically :)

Dan Fedor - Founder, Blue Bottle Games