This Game is Too F*ckin Hard
Yo, I Love This Game
And it has a Great Old-Scool Challenge
But The text is hard to read
The game's purpose, direction and interface are Vague and counter-intuitive
and the game is just too hard
Like, the learning curve on this game puts Dwarf Fortress to shame.
AND IT'S COOL THAT IT'S HARD
Honestly, it's Cool.
There is a Chasm of Difference Between A Game Being Hard By Design
And A Game Being Hard By Lack of Design.
And in All Honesty, Both factors are at play here.
The Game needs Better Interface. Stat.
And I'm not just talking about easier to read text presentation,
Or Clearer Danger and Health Notifications,
Though those are Big Issues
The Game has It's Own World (Which is Worth Getting to Know, that's why we're playing)
BUT THE GAME HAS TO INTRODUCE THE PLAYER TO THE WORLD MORE EFFECTIVELY
Honestly, most of the time I feel I'm playing this game with a a Hangover without my glasses on like "hnng? Whazzat? wha?"
Due to the way the game and the gameworld are presented, the player gets the impression of seeing this new world through an Opaque lens -And, due to the theme, part of that's on purpose, but that purpose needs to be conveyed through the lens of the /Game/ and not the /GamePlay/, you Dig? Alright,
Have A Happy New Year
Magic Box, yo.