Combat factoring in experience
This is a suggestion that I feel would probably be implemented later on in the game, but it would be really nice to see and would probably stop the complaining about 'unfair fights' and whatnot :P
Anyway my suggestion: Have the fights factor in experience.
What I mean by this is factor in how many successful fights the player has had. I think it would be pretty great fun, and even NPCs could have their own fighting experience so they have a chance of having a really low combat experience making them easier to kill than NPCs of their type or if it's high they could be above average fighting skill for their grouping.
This could also be potentially used in other things, such as scavenging, hunting, gathering (botany), and anything else you may think of.
Anyway, this is just a suggestion :P Thanks for taking the time to read this! ^^