it would be awesome if i could befriend a bandit,looter,raider,or a dog man
can hold stuff in there inventory,can talk to you,help you scavenge/loot,have skills/perks of there own,and help you in fights.
need food,have health problems(example is insomniac),can die,can only carry so much,will betray you if not looked after,need to rest/heal,need water,need clothes if they don't have any(dog man won't need cloths).
will stay a companion forever if you saved there life,or if you helped the in extreme ways
non-permanent if you payed them in money,food,water,resources
Bandit:has a gun skill of 5/12,looting skill of 3/12,melee skill of 4/12,medic skill of 0/12,an over all good fighter
Looter:has a looting skill of 6/12,gun skill of 3/12,melee skill of 3/12,medic skill of 0/12,an over all good scavenger
Raider:has a gun skill of 4/12,looting skill of 3/12,melee skill of 2/12,medic skill of 3/12,an good field medic
dog man:has a gun skill of 0/12,looting skill of 3/12,melee skill of 6/12,medic skill of 3/12,an over all good bruiser(melee fighter)
melon head:has a gun skill of 2/12,looting skill of 4/12,melee skill of 1/12,medic skill of 5/12,an over all good medic
all can level up these are just first stats,so they all have a total amount of 12 points after a level up they go up 1 point in whatever they did the most
companion idea if you also have an idea post it
and another thing,it seems odd that you can't take some one out of cryo stasis and have them help you.
Ways to get companions:
dog man:give food,find as pup or use mind tricks,help in fight
looter:help,give food,help in fight,give money
Raider:help in fight,give food,help,give money
Bandit:give food,help in fight,help,give money