[Mods] Blackguard Mods (Hellforge Mod Released v7a)
This is a thread collection of mods by me, each using mild standards
This mod is just the core for my mods and is required, most items will have durability and it adds resources that my mods require.
Download - (When the Hellforge Base is complete)
---Blue Rot--- (Currently Being absorbed into Hellforge Base)
This mod adjusts Blue Rot, to no longer be an instant death sentence from blue rot, it now uses 4 stages, the final stage causes major issues, immune suppression, hunger, thirst, fatigue, etc, for 100 days if not cured early, it can still kill you, but with a lot of critical care, one can now survive it.
Requested by: linibot
Note: Balance changes for this mod may be needed, it is just a test build, but should be functional in theory
---The Hellforge Base---
A mod designed to build on the survival and crafting aspects, allowing stone age to modern tech levels.
This is now mainly going to be the crafting base for the addons below, containing survival aspects and materials, allowing more options for basic survival, without anything overly lore breaking.
Thanks to: Kaaven, for letting me assimilate fields of the dead into my mod. Fields of The Dead: http://bluebottlegames.com/main/node/3348
This is an early alpha build, most of the code is no longer functional.
---Arsenal and Caliber---
Addons to the Hellforge Base mod, this aims to add a huge list of guns and ammunition as well as varients of both, get your spec ops on with suppressed M4s, or mow down a group with an M2 Browning, maybe the FN P90 is more your style? They will be balanced and have ups and down based on their real life counterparts, adjusted to scale a bit.
Download - Coming Soon
An addon to the Hellforge mod that builds on an expansive line of medieval weaponry from maces to plate armor, these wont spawn in the world, but it will be fun roaming the countryside like a tank...up until someone shoots you... but hey, at least you can crack a few heads looking like a knight of old.
Download - Coming Soon
---Merga Magic + Merga Monsters---
This mod revolves around the addition of magic or a magic like system, since the wraith exists, I figure that this could be justified as an off branch of a similar origin. From fireballs, to lightning bolts, healing to buffs, and even from summoning of horrors from thy abyss, to raising of the dead, this will revolve around experimenting and using correct methods to cast spells, using the wrong animate dead spell will make hostile undead, using the wrong fireball with blow you up or set you on fire, but know that once you learn the powers of magic, you can dominate the battlefield.(Note:Wish and miracle can be used to cure permanent afflictions, add permanent benefits, etc)
Download - Coming soon
---World Full of Life---
This is considered more of an idea, but a possible mod later, adding a lot more wild life, monsters from the farthest reaches of the irradiated swamp to more common woodland creatures and even more factions of violent raiders and more civilized wanderers.
Download - Coming Soon(If I feel like it...heh)
Any requests, issue, or questions can be posted below or messaged to me, I can't guarantee I will know the answer, but I will try to help as needed.
And when the world has come to an end, I shall remain.
I do mod requests, just leave a comment or PM me.
Mod requests: Here