[0.9932b] Bugs and Issues
1.) You need to consider renaming Glass Shiv to just Shiv now that you've added plastic shards. Previously the only items you could use to craft them were glass shards (and glass shivs -- hello recursion for infinite storage of clean rags!)
2.) I think the water analyzer auto-recipe is broken. I can only get the game to select unidentified infected water or already identified infected water through the known recipes tab. If no infected water is present, the recipe treats it the same as if you were missing ingredients. Manually adding (unidentified sterilized) water works fine, though.
Actually, I've always been annoyed the game isn't smart enough to avoid re-analyzing the same infected water droplet over and over, but I understand that's a limitation of the way you handled the hidden properties for those recipes. I guess we've back-burnered any fix for using the droplet stacking exploit to identify safe water for the same reasons.