Since modding had been announced I have wanted to contribute to the scene but only if I could think of something worth while doing! So the new items on the stuff around the Black Swamp, and Diseases has really inspired me and I eventually come up with a few things I would like to do, with the next thing bigger than the last and mainly around the AI Missions.
At its simplest form there will be zombies, if scratched, or bitten then you will get infected, and eventually turn into a zombie. This will extend to NPC's, with the idea being that we could encounter an epidemic in the game with the human population being wiped out.
Non human characters won't get infected but can be still be eaten or killed by the lovely beasts, and vice versa. Eventually I would like this to be all tied up into an encounter which the player can trigger rather than potentially ruining your game from the off. Although I like the idea of NPC's triggering it. Keeping with the theme of neo scavenger I want to keep some lure in how things will work, so I won't expand further with my ideas.
Currently I think this should be fairly simple to implement from a coding point of view (although I have already had sufficient feature creep in writing this, mainly in the encounter), but if someone would like to volunteer to help make the graphics for some NPC looking zombies, and some additional hand held weapons. That would be great! Else everyone will have to suffer with my attempts!
Thoughts, and ideas? Play nice!