[Abandoned] Modding Tool
I was looking into modding for NS and feel that a tool to parse the XML data of neogame into easily usable information would be really great. I'd be done for making it but I'm not 100% sure what I should do with the parsed data. I want to create a program to help people make mods easier and faster. The biggest thing for me is taking all the id numbers and representing them as there item name so that I can easily find items or anything else.
What features do you think this tool should have. Right now I was thinking taking the neogame.xml data and organizing it so you can quickly look through the different tables. I think it would also be nice to have a mod creation tool that exports a neogame.xml file with the mod information you give it.
I don't know a whole lot about the mod system in NS yet so I'm not sure how to layout the information from neogame.xml. Any suggestions are much appreciated.
If you want to help that would be great. I've planned on making the tool using Java and the framework LibGDX because I know how to use it really well.
Version 0.1.2 has been released and you can download it here - Neo Scavenger Mod Manager.
As of right now you can only view neogame.xml information and can't save or create anything. Conditions and Item Properties are listed with their ids and names to make for easier understanding and viewing. If you want to help I've put all the code on git hub HERE. All the information for setting up the project is included in the read me.
I hope to add a lot more features to this and hope it will be a useful tool for people.
These are just some of the features I hope to add...
-Add explanations for all tables and columns
-Create graphical editor for encounters
-Add mod saving support
-Add mod xml export
-Show images where needed
-Generate getmod.php and getimage.php files
Neo Scavenger Mod Manager - NSMM