Ostranauts v0.6.2.9 is now available on Steam, and your clients should be updating shortly.
Atmo fixes continue in this build, as we try to plug all the holes in the thermodynamics sim still giving people grief. Plus several other changes and fixes.
Ostranauts v0.6.2.7 is now available on Steam, and your clients should be updating shortly.
Some significant changes to the timer system in this patch, aimed at reducing cases of sudden hypoxia and temperature/pressure spikes, plus other changes.
Ostranauts v0.6.2.4 is now available on Steam, and your clients should be updating shortly. Hopefully, this addresses most (if not all) of the strange atmospheric stats we've been seeing.
Still working on patch 0.6.2.3 here, which has a few deeper fixes taking longer than usual.
However, in the meantime, I've had several questions about where the game is going next. So I put this video together to help explain both the long term plans for the game, and what some of the earlier next steps might look like.
I'll let the video do the talking, and get back to coding. Talk to you all soon!
Roll-up a new captain, head out into the boneyard, and start picking over derelicts for useful parts. And when you find "the one," start fixing it up with spare parts and elbow grease, and make it your own. But don't forget to take a break every now and then to visit K-Leg for some R&R. And maybe convince a crew member to join you?