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TypeTitleAuthorRepliesLast updated
Blog entryDepth Sorting, Light Sprites, and Brightness dcfedor22 hours 23 min ago
Blog entryTile Fix, Lighting Sprites, and Trailer Work dcfedor03 days 19 hours ago
Blog entryVideo Work and Lighting Bug dcfedor04 days 19 hours ago
Blog entrySystems Coming Back Online dcfedor05 days 18 hours ago
Blog entryMerging New Renderer With Main Project dcfedor06 days 18 hours ago
Blog entryWrapping-Up New Renderer dcfedor26 days 22 hours ago
Blog entryClose, but Maybe Not Close Enough dcfedor41 week 2 days ago
Blog entryLighting, Rotations, Animations, and Transparency dcfedor01 week 3 days ago
Blog entryLighting Test Successful dcfedor01 week 4 days ago
Blog entryWall Visibility, and Vision/Light Ranges dcfedor21 week 5 days ago
Blog entrySurface Normals and Shading dcfedor21 week 6 days ago
Blog entryDeferred Shading Progress dcfedor02 weeks 18 hours ago
Blog entryUnity Rendering dcfedor32 weeks 21 hours ago
Blog entryLighting Optimizations, Compositing dcfedor02 weeks 6 days ago
Blog entryLighting and Line of Sight Testing dcfedor03 weeks 18 hours ago
Blog entryDamaged Walls, Scrap, and Scattering Items dcfedor23 weeks 1 day ago
Blog entryStory Time dcfedor23 weeks 1 day ago
Blog entryWall Salvage, Room Recalculating dcfedor03 weeks 4 days ago
Forum topicThe game closes unexpectedly (Android version) Santiago P13 weeks 5 days ago
Blog entryStacking Up dcfedor03 weeks 6 days ago
Blog entryStacking Items dcfedor53 weeks 6 days ago
Forum topicGame limitation/bug on maximum amount of custom dialog choices MarcoMartins31 month 1 day ago
Blog entryScrap, Parts, and Junk dcfedor01 month 1 day ago
Blog entrySalvage Pod, Uninstall Scatter, and Usability Fixes dcfedor21 month 2 days ago
Blog entryInstalling Works, Old Part Cleanup, Airlock Fixes dcfedor41 month 2 days ago