NEO Scavenger Is Officially Updated to v1.15

NEO Scavenger is now officially updated to v1.15! Since the test builds have been relatively stable, I've just finished updating the default builds to 1.15 on all sites. The "test" links are no longer necessary, and have been removed for now.

This updates the following builds:

New changes include:

  • Fixed a bug that caused misplaced/missing items and camps when autosave is enabled.

It's not a big patch, but based on feedback so far, it solves a couple of really annoying autosave bugs. It definitely seems to have solved missing camp item issues. And whether coincidental or not, the number of corrupt save reports seems to have dropped as well.

It seems to be a net improvement, in any case, so it's finally time to make it official.

As always, if there are any issues with the new build, let me know on the forums!

Comments

HandsomeScavenger

Woooo! Awesome update.
Still really excited for the mobile realese. I'm buying an Nvidia Shield K1 for this game haha.
Good luck!

Scavenger

I'm glad to see that NEO Scavenger isn't forgotten but there's some fiddling with it in the background. Thanks for your work.

dcfedor

@HandsomeScavenger, Nvidia shield? Looks like it can grab Android games from both Google Play and Amazon? Also, the 8" screen is an unusual middle-ground between the typical 7" mini tabs and 10" full tabs.

What an interesting beast!

@Scavenger, if I had an extra me I'd continue developing it while other projects were happening :) The good news is that there will definitely come a day where NS2 gets my full attention. Recently reading old forum comments on NS1 reminded me of all the improvements and features I wished I had time to add!