DevKit .021 (help wanted)

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DevKit .021 (help wanted)

Click here to Download

How to Install
How to Merge
Changelog

DevKit is here to give modders a means to test their mods efficiently. Basically, when you start the game, you will have everything you need to live, travel, and thrive. With 0 merging required for other mods.

  • 100% hassle free when merging.
  • Merged BBC in with the same goal as above.

Features:

  • In a NEW game, open the crafting menu and craft DevSauce into a lucky coin. This coin can be worn around the neck and right-clicked to be Used. When Used, a "Dev Menu" will appear. Giving you the option to spawn a predetermined set of items designed to jump-start your character, or to activate special abilities. Some of those abilities are provided by BBC, others by me.

    Note: If you already have the coin then you won't need to make a new game. Useful if you updated DevKit, or something like that.

    If you want to remove any of the abilities, then open the menu again and select "want". Then ignore the abilities and just hit spacebar.

  • The coin also drops a custom box at the players feet. Initially this box is empty, however if the modder has some items of their own they want to add to this mod for easy access then they can! Just look for treasure 2491 and start adding stuff in the ".xml" file. The purpose of this box is so testers/modders can easily add items without rearranging other bits of code.

  • Useful paint.net files in the img folder. Things like the skill boxes i used and so on, with the layers still intact.


Help Wanted

  1. Can i make the game equip items directly onto the character?
  2. Can a make an "aResponses" itself activate a condition instead of an encounter? it would cut out so much code...
  3. Can i activate the skill/trait select screen after the game has started? so far i'm using a long line of encounters and conditions to make the skill selection possible in-game and it's getting out of hand.

Reserved

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

Reserved

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

Reserved

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

Thanks for your work on this mod. :)

I've installed mods before, EXE Patchwork m(onster)od is installed and working atm. Tried to install it but I didn't see the DevSauce or a recipe to make a coin. Any idea what might be the problem, I'm using the latest Steam build 1.14, iirc.

Thanks

I'm looking into it right now, while i'm confirming this i have to ask 2 things:

1) if you started a new game? this only works with new games
2) did you confirm that you got Devkit working before you tried merging it?

#2 is a basic troubleshooting step that saves everyone headaches, just rename your current getmods to something else so you don't have to find it again/edit it again and get to work.

update:

I've confirmed that DevKit works with Patchwork without any complications. You've done something wrong on your end.

Here is a screenshot of what your getsmods file should look like
IMAGE(http://i.imgur.com/bQhiR8Z.jpg)

Then your folder containing NEOScavenger.exe should look like this
IMAGE(http://i.imgur.com/enYFg9H.jpg)

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

Thanks for your reply and help.

I just tried to install it stand alone, so yes I started a new game with just DevKit .021. The only reason I mentioned Patchwork was to show I could/knew how to install mods. I installed Patchwork, once I realized DevKit .021 was not working for me. Guess I should have been more clear, was probably half awake or half asleep att. I'll try it again.

Oh forgot to answer one of your questions directly, no never tried to merge anything with DevKit .021.

keep me posted, and if you figure it out lemme know what the problem was.

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

try watching this https://www.youtube.com/watch?v=1CdexHLhV6o

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

Is there a way to turn off time-lord (lots of moves left)?

yes, go back to the dev skill selection list and this time don't pick it.

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

"If you want to remove any of the abilities, then open the menu again and select "want". Then ignore the abilities and just hit spacebar."

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

did you get it to work?

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3

am i able to put this mod on to Chiko's mod, i am trying and failing miserable:( please help me.

sorry for the late response, but here is my answer, a custom video that should tie up any loose ends.

OverHaul Mod
DevKit Mod
BBC Updated to 5.5.3