News

  • Back In Business

    Hey Folks! Looks like I'm finally unpacked enough to get back to work. Still getting caught-up on all I missed last week, but it feels good to at least be addressing things again.

    First on the list was getting Tiago unblocked. He made some serious headway last week on the issues I triaged. Most importantly, I think he was able to solve a resolution issue on certain iOS Retina

  • Still Alive! Just Unpacking

    Hey Folks! I'm typing this in front of an impressive stack of boxes from the new Blue Bottle Games, LLC headquarters: the basement of our new house!

    Unfortunately, I literally only have the PC's basics hooked-up so far, and plenty of unpacking yet to do. Also, I am as far from the cable outlet as humanly possible in this house, meaning I'm on a tenuous wifi connection.

  • Item Padding, Trailer Preview, and OOO Early Next Week

    Hey Folks! Spent a good chunk of the day working on updated sprites for mobile items, as well as checking out video-Josh's first draft of the trailer!

    Even though it's just a first draft, the trailer is already impressive. I was surprised at how intense it was. One of the goals we were hoping to hit in the piece was a sense of gravity, and man, we hit it. I'm even a

  • Hardware Install, Bug Triage, Trailer Footage

    Hey Folks! More loose ends tying-up today, plus a hardware upgrade!

    The hardware maybe isn't too exciting to anyone but me. It's a 1TB solid-state drive (SSD) for my work PC. But since my old 500GB SSD was 90% full, space was getting tight. And recording game footage was making this painfully obvious!

    So I spent about an hour with a dissected PC on the floor today as I

  • Game Footage, Store Page, and Admin

    Hey Folks! Bit of a mixed-bag today, as I tied-up some loose ends.

    One of the top priorities was to get some game footage to Josh (trailer producer) for cutting into the trailer. Yesterday's tests left us with some workable settings for capturing mobile game footage, and I had about 5 files to upload. Some crafting, map movement, freezing, bandaging, scavenging, and combat. There

  • Game Footage Capture, and Script VO Read

    Hey Folks! Mostly another day of trailer prep, here, as Josh and I work out the best way for me to record in-game footage, and we read through the script with Nelson and Phil.

    The game footage was a bit of a mystery at first, as no matter what settings or codecs I used, it seemed to have compression artifacts. Even lossless settings at 7GB per minute!

    However, I think part of

  • So the Mobile Trailer's Coming Along Nicely :)

    Hey Folks! Sorry for the several days of missing devlog. I was on an important business trip. And by "business," I mean this:

    Research!

    Braving 45°F (7°C) Vancouver rain in nothing but a hospital gown and pink flip flop, we set about filming the new NEO Scavenger mobile trailer. Let me just say, I have a

  • NEO Scavenger Is Officially Updated to v1.15

    NEO Scavenger is now officially updated to v1.15! Since the test builds have been relatively stable, I've just finished updating the default builds to 1.15 on all sites. The "test" links are no longer necessary, and have been removed for now.

    This updates the following builds:

    Flash version on the official site Downloadable versions on official site Steam default
  • Website Nearly Done, Taxes, and Mobile Woes

    Hey Folks! Feeling a bit worn out today by taxes and mobile issues. But at least there's one glimmer of good news: the website is just about done!

    I'm currently reviewing the last handful of fixes from the developers, and after that, it's just migrating email services from the old to new providers And then...launch the new site, I guess?

    I might want to wait and

  • Scavenging Supplies

    Hey Folks! Hope everyone enjoyed their weekend. Ours was yet another one of cleaning and repairing the new house, as will likely be the case with many future weekends :)

    Today was a bit of an oddball in that I spent most of it out "in the field." Namely, sourcing props and costume items for the new trailer!

    Items on the list include an olive hoodie, pink flip flop, kids