Not a lot to report today, as it was mostly research and testing for trailers. But I did make progress on that front.
For one thing, it appears there is a way for me to record footage of the mobile build on PC without the cursor appearing. Which is good! Whatever I do for the trailer, I now have a way to insert footage of the actual game. But watching the cursor-less footage is a bit weird. Like watching a game haunted by a poltergeist :)
That got me thinking about whether I should approach the trailer differently. The PC one was kind of a neat mini-story, with lots of cursor-centric footage.
But for mobile, I could go mostly with footage of stuff that doesn't need the cursor as much. (E.g. dragging an item, encounter screens, walking the map). Or I could use more quotes from the press. I could go live-action with something like a scavenger sitting in rubble playing NEO Scavenger on their iSlab. Heck, I could even do a humorous narration of certain gameplay elements.
I have options, in other words. The trick will be figuring out which are worth doing. And which I can afford :)