Making Camps Bigger?

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#1
Making Camps Bigger?

I've been able to do it before but for the life of me I can't manage to pull it off, I'm trying to make Exam Room 17 bigger (I'm a hoarder) and I keep changing the "acapacities" in "camptypes.xml" but no matter what, when I re-enter the game it doesn't change. What gives?

Mods I'm Using: BBC + MMOD + Sorcery + Depths of Gyges (I thought it might be this but I can't find a camptypes.xml in it's directory.)

Will edit if more info is needed. Thanks!

Edit: I've also found out that some containers... Aren't working? I can't place some items in some containers and I can't place most items on the ground. Sigh..

Edit 2: Container problem was with NeoScav Extended, since removed that mod.

~STAHP..
HAMMA TIME.~

Depths of Gyges (MmMod too, btw) uses the older modding style, meaning all the changes are made in a single file (neogame.xml) and not in separate files. Just open that file in the DogZero folder, and the data for the campsites will be on top.


<--Mighty (mini)Mod of Doom-->
DeviantArt Gallery of MoD Sprites

Uhhg thank you so much, it's unfortunate how stagnate that Neo Scavenger modding seems to be becoming, and that Neo Scavenger 2 isn't in development yet.

~STAHP..
HAMMA TIME.~

Thats true. Luckily, with the mobile version now finished and more or less functional, the dev will have more time to get the next game (or at least a playable alpha) up and running in the near future.


<--Mighty (mini)Mod of Doom-->
DeviantArt Gallery of MoD Sprites