Getting Ready to Launch!
Hey Folks! Sorry for the news lapse yesterday. After taking care of some more administrative-type tasks, I decided to quit early and watch Rogue One. Not bad. Not bad at all! And K2SO had me laughing within minutes of the opening :)
Getting ready to launch the mobile version here! So far, no major bugs have been reported, and it's still looking like this is the one. So I spent the whole day working on marketing materials. That means things like:
- Writing the announcement
- Creating art assets for the launch
- Reviewing store listing details on Google and Apple
- Uploading the new trailer
- Editing the properties of the new trailer
- Researching AdWords and Facebook Boosts/Ads/WhateverTheyCallThemNow
Assuming the app review process goes according to schedule, I'm hoping I can press the big red button sometime this Saturday. NEO Scavenger's popularity/sales on other stores seems to spike on the weekends, so this seems like a natural timing. Plus, with Rochelle and Marlowe away visiting family, I have the place to myself in case I set the internet on fire by accident :)
It's very very close. I can feel it...