Hey Folks! A pretty wide range of coding work today, as I tackled a series of smaller tasks that should hopefully add-up to more stability, speed, and easier game testing.
Earlier in the day, work mostly involved fixing bugs. I set the docking range to 4000km so I could dock more easily to test plots, started a new game, and immediately hit a few bugs. First, I had to add code to prevent new social contacts from spawning in-station with me while I did character creation. Since, basically, they'd be destroyed as soon as I finished :)