administrivia

Catch-Up

dcfedor's picture

Hey Folks! Hope everyone had a good week. Unfortunately, just as my parents arrived, I came down with a pretty nasty cough. And I'm still fighting the last of it off. However, we were still able to see some sights, have some nice meals, and generally visit. And I think the time off helped recharge my batteries, so to speak. I felt more refreshed, and ready to tackle some work this morning.

Socializing, Saving, and Admin

dcfedor's picture

Hey Folks! Hope everyone had a good weekend. Pretty quiet on this end, as we mostly stayed in. Which I think worked in my favor, as I actually felt motivated to get back to work today.

Today was a little bit of everything, ranging from code, to design, to taxes and office stuff. As such, not a lot to show visually. Though you can see two of Michael's newest interactions in the log of today's screenshot!

Career Bugs, Content, and Taxes

dcfedor's picture

Hey Folks! Bit of a mixed bag today, split between dev work and admin.

The admin was the usual monthly taxes and payroll stuff. Which fortunately didn't take too long.

Then, back in the prototype, I was able to march through most of the bugs identified yesterday without issue. I got nearly to the point where the career selection was working, but none of the chosen skills were sticking. The code all looked fine, but each new career didn't keep track of previous careers' skills.

It turns out that the game didn't have those skills yet!

Top-Down Sprites, Interactions, and Taxes

dcfedor's picture

Hey Folks! Sorry about the lack of news yesterday. I was out of the office for longer than expected, and didn't have much time to write upon returning. Not a lot to show off yesterday anyway.

Today was only a little better, as I spent the majority of my day preparing tax stuff. Most of my paperwork is already with the accountants, but there are a few extra things I needed to assemble this morning. Foreign account stuff, home office deduction calculations, that sort of thing. I think I'm nearly done, though, so hopefully it's only minor things from here out.

Portrait Mockups Part 2, and Administrivia

dcfedor's picture

Hey Folks! Hope everyone enjoyed their weekend. Pretty low-key, here. The fun factor for Fallout 4 seems to be fading already, and I'm considering picking up something else. But on the plus side, Expanse season 2 is now on Prime, so I'm rationing that :)

Today was unfortunately mostly admin work, between email catch-up, annual tax prep, and some other office-y stuff. However, Emily's latest portrait mockups arrived, and they're looking good!

Chargen Continued & Emails

dcfedor's picture

Hey Folks! Starting to make progress again, as chargen work continued in the latter half of the day.

Before that, however, I still had quite a few emails to address. Yesterday's absence from the office meant quite a few things were still awaiting my attention, and it took nearly all morning to get back on top of things. Though fortunately, more than a few of those were still development-related, as they discussed various topics like art, design, and development.

Art Revision, Flash Fix, Discord, and Design

dcfedor's picture

Hey Folks! Hope everyone had a good weekend. Ours contained 100% less hospital, so that was good. I also met up with some fellow Twitter peeps to have beer for the first time. Yay urban living!

Back at work, it was a bit of a slow start today. First order of business, apart from the usual email catch-up, was to deal with a Flash bug on the website. Last week's migration to a new server broke one of the scripts the Flash version uses. So I had to deal with that (and the various permissions that come with a new host).

Course Plotter Refinement, and More Website Woes

dcfedor's picture

Hey Folks! Sorry about the website shenanigans last night and this morning. Our favorite spammer was back, and I had to do a bit more fine-tuning to keep back the flood of auto-generated accounts/posts. Which unfortunately reduced productivity today, but oh well. "Them's the breaks," as they say.

I did manage to get a few items from yesterday's list done, however.

Test Voyage, and Website Issues

dcfedor's picture

Hey Folks! I apologize for the down time this morning. The website was under a pretty heavy load from spambots, and I had to call in the cavalry to help break the attack. I think things are getting back under control now. It just unfortunately cratered the morning's productivity.

Back in gamedev land, I decided to take a test ship for a spin from Tharsis Landing (MTRS) on Mars surface to Hangzhou Station (MHNG) in orbit. Short trip, so it was a good test for checking the whole station-to-station loop without waiting ages or artificially accelerating time.

Art Briefing, Pallas, and Titan

dcfedor's picture

Hey Folks! Hope everyone enjoyed their weekend. The little one had a birthday party to attend, so it was a social weekend for us. Plus, milder weather meant yard work!